Every feature, one walkthrough
Session planning, assessments, progress tracking, match brief, and the pitch-ready coaching view — with the same components the app uses, not marketing mockups.
Session Planner
A full session, ready in 10 minutes
Pick a focus, a duration, and a few notes about the squad. You get a complete plan — warm-up, drills, diagrams, coaching points, cool-down — that you tweak, swap, or run as-is. AI does the drafting, you make the call.
Your session, ready to refine
1v1 Defending — U9, 60 min
Shadow & Mirror
Pairs work in a 5×5m square. One player leads with short side-to-side movements; the partner mirrors them, staying on the balls of their feet with knees soft. Switch leader every 45 seconds. Last two minutes: add a ball — the leader dribbles, the partner shadows from a half-yard away without trying to win it.
Coaching points
- ▸Stay on the balls of the feet — flat-footed defenders get beaten on the first step
- ▸Side-on body shape, never square — show the attacker your shoulder, not your chest
- ▸Eyes on the ball, not on the attacker’s feet pretending to do tricks
1v1 to a Small Goal
Two cones 12m apart form a channel 8m wide. Defender starts on the goal-line next to a mini-goal; attacker starts on the opposite cone with the ball. On the coach’s call, the attacker drives at goal and must score; the defender steps out to delay, force the attacker wide, and win the ball back. Reset every 20 seconds. Rotate pairs and swap roles every two reps.
Coaching points
- ▸First step is out and across — close the space before the attacker can lift their head
- ▸Slow down two yards before contact — sprint in and you’ll get beaten with a chop
- ▸Show them onto their weak foot, then jab in to nick the ball when they take a heavy touch
3v3 + GK — Defend the Lane
Pitch 25×18m, a mini-goal at each end, two goalkeepers. Each team plays 3 outfield. The rule: defenders cannot tackle in pairs — the player nearest the ball goes; the others cover the space behind and the most dangerous pass. If the defender wins the ball clean (no foul, no scuff), the defending team gets a 2-point goal on the next attack. Play 4-minute games, then rotate teams.
Coaching points
- ▸Nearest player presses, second player covers behind, third drops to mark the dangerous pass
- ▸Press the moment the ball comes back to the GK — that’s your trigger
- ▸After winning it, two-touch out — quick pass to a teammate, then keep moving
Jog, Stretch, and Two Questions
Slow jog around the pitch for two minutes. Static stretches: quads, hamstrings, calves, hip flexors — 20 seconds each side. Finish with a circle: ask the squad two questions — "what made it easier to win the ball today?" and "who showed you a good piece of defending today?" Reinforces what good looks like.
Coaching points
- ▸Name one teammate who defended well — peer recognition lands harder than coach praise
- ▸Pick one thing to take into Saturday — first step, body shape, or the press trigger
Player Assessment
12 attributes, one chart, one source of truth
Rate each player on 12 attributes across Technical, Tactical, and Character. Strengths and development areas are derived automatically; the radar chart shows the shape of the player at a glance.
Sample player — Ethan, U9
Why 12, not 4?
Twelve attributes give the AI enough signal to write useful coaching notes — a player strong on dribbling but weak on their weak foot gets a different drill brief than a player strong on awareness but slow to press. A single overall rating hides that.
Quick rating or full report
Update a few attributes in 30 seconds after a session, or sit down at the end of a block and write a full parent-facing report. Both are timestamped and feed the progress view.
Progress Tracking
See what each player has actually improved
Every assessment becomes a point on a timeline. Pick a player, pick an attribute, and watch the season-long shape. When a parent asks how their kid is doing, you have an answer.
Sample player — 5 attributes, September → February
Parent Reports
A report parents will actually read
The season summary turns assessment history into a player report — category scores, most improved, what needs attention, reliable strengths. Generate the narrative with AI, edit it before sharing, paste it into your WhatsApp group.
Built from real assessment data
Pulled directly from the player's assessments — the same ratings you keep up to date in the squad view. No duplicate data entry, no parallel record.
Coach controls what gets shared. AI drafts the narrative; you edit before sending.
John Doe
GUAFC_U9 · DEF, GK · Assessment
3 assessments · 1 Apr 2026 – 28 May 2026
Season notes (edit before sharing)
Technical
6.6/10
→
Tactical
8.6/10
→
Character
9.4/10
→
Most improved
Passing
5 6 8
Needs attention
Dribbling
7 6 4
Reliable strengths
Match Brief
A pre-match brief built from your own training
Two or three things to focus on. A short list of players to watch. One sentence to read out before kick-off. Drawn from the sessions you ran that week — no opponent scouting required.
GUAFC_U9 vs Ardmore
Match brief
Focus points
- All our finishing practice this week gives us great chances to score when we get in front of goal.
- We've worked hard on keeping the ball, so today we can show how well we pass and move together as a team.
- Our transition work means we're ready to quickly switch from defending to attacking when we win the ball back.
“Go out there, play with confidence, and show everyone how much you've improved this week!”
Coaching View
One drill at a time, on your phone, in your pocket
The pitch-ready mode. Big text, one drill on screen, the coaching points you starred earlier. Tap to advance. No scrolling, no pinching, no losing your place mid-drill.
What you see on your phone at the pitch
Traffic Light Dribbling
10 minPlayers dribble freely in a 20×20 yard area. Green = dribble fast, Yellow = slow dribbling with close control, Red = stop with ball under control. Add fun variations like animal movements when stopped.
Key points
- Keep the ball close when dribbling slowly
- Use both feet to change direction
Team Collaboration
A team is rarely one coach
Invite assistants and head coaches. Share plans and assessments. Keep squad history when someone moves on. At club level, invite a roster of coaches and assign them to teams in one place.
Invite an assistant
Single-use invite link, seven-day expiry. They sign in with Google and they're on the team the same minute. No spreadsheets, no shared folders.
Role-based permissions
Head coaches edit anything. Assistants contribute their own sessions and assessments without accidentally overwriting yours. Squad history stays with the team, not the person.
Drill Library
A drill catalogue the AI knows about
Hundreds of drills tagged by focus, age, and format. Coaches favourite the ones that work; the AI uses your favourites when it builds your next session.
Rondo — 4v1 in a Box
1v1 to a Small Goal
Switch the Play — 3v3 + Wingers
Press the Goalkeeper
Try it on your own squad
Set up your team, generate one plan, and decide if it saves you the hour you usually spend.
Free during early access. Google sign-in.